Individual work
Physical objects in a existing board game transformed into extruded aluminum profiles.
In the classic Millionaire-game, there are so many pieces to keep track of, and in a rather limited space. In this project I wanted to utilize the aluminum's "snap on" feature and design game pieces that you could stack in height. With this solution it becomes easier to keep track of and collect all the houses, and it becomes more visually clear when you have the opportunity to upgrade the pieces, as 4x houses make up the interior shape of the hotel and the castle.
Process
Here I worked on 3D modeling the snap function of the pieces, and testing different shapes.

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